Showing posts with label mmorpg. Show all posts
Showing posts with label mmorpg. Show all posts

MMOG Currency Revolution

MMOG currencies was first introduced from the popular game EverQuest (EQ) with their currency "platinum", also known as "plat". Since the first pioneers of selling plats on Ebay, many have argued and frowned upon those that have ever purchased plats online. I recall many players harassing others with foul names such as "newb" and "ebayer". It has been over 5 years that everyone has been arguing whether the secondary market of trading MMOG money would ever be accepted.

Since the introduction of EverQuest platinum, there were probably more than 70% of players that wouldn’t even consider purchasing plats and discriminated against those who did. As of today, the numbers have been reduced extraordinarily. About 40% of the players now purchase currencies, 30% still disliking the idea and 30% of the other players probably does not care too much and may purchase some them selves in the near future.

Although online game currency is still a new trend to the online gaming community, it is getting popular at a very hasty rate. Within the end of 2010, I believe even the publishers themselves will support the foundation of the secondary market. Sony Online Entertainment (SOE) have now begun their own EverQuest 2 gold auction system and planning to start a new MMORPG in which they intend to sell currencies and items themselves. With their support, I’m sure the secondary market will be accepted over a period of time.

The secondary market is only as successful as the primary. With the release of World of Warcraft (WoW), there are now more than 4.5 million subscribers. A vast majority of those players are probably new to the MMORPG world. A large increase of subscribers means alot more potential for the secondary market. So far, WoW gold has been the hottest seller of the year and perhaps a few more years down the road.
With the huge demand on, many players have even started a career in which they collect money, items and other virutal assets and sell them to players or to stores who may buy them at wholesale price and resell it back to individuals.

The secondary market one day may even be bigger than the primary. Many gamers of today probably spend more on buying currencies, items and equipments than their subscription fee. The publishers themselves can't even deny the fact that there are lots of money to be made in the secondary market that over a vast period of time I'm sure they will be selling their virtual assets themselves. As for whether the players will support it or not, I believe is just a matter of time before acceptance, of course there will always be a few who will dislike the idea.

World of Warcraft Review

World of Warcraft is by far the best and largest MMORPG out yet. World of Warcraft follows a long history of the original strategy game warcraft. There were 3 popular titles that was released previously that was also an extremely big hit. Warcraft, Warcraft II, Warcraft III and the 2 expansions "The Frozen Throne" and "Reign of Chaos". The release date of the game was on Nov 23, 2004. A year after its release and there are about 4.5 million subscribers and still growing stronger each day world wide.

World of Warcraft takes you to a 3D environment in the World of Azeroth. The World is the largest virtual environment ever created. You can explor through deserts, forests, mountains and more. It may take months before you can finish traveling through all of Azeroth. There are of course mounts such as horses, gryphons and other animals that can help you travel through Azeroth.

Along with the great 3D environment you can able to customize your characters looks in the highest of detail ever possibly invented. There are next to an infinite combination of faces, eyes, texture, size, weight, coloring to choose from. Unlike many other MMORPGs, you're bound to find a twin here and there but the possibilities has gone unlimited with Blizzards character creation.

World of Warcraft consists of 2 fueding realms, the Alliance and the Horde. Each realm may choose from 4 different races. Alliance members may choose Human, Dwarf, Night Elf, and Gnomes while Horde members may choose Orc, Tauren, Troll and Undead. Along with the 8 races there are also 9 classes that you may choose from which are the Druid, Hunter, Mage, Paladin, Priest, Rogue, Shaman, Warlock and Warrior. Each player also has the ability to choose a profession for their character. A profession is very helpful to the players as it may help them create great armors, weapons, items and other equipments. A player may choose 2 primary professions and as many secondary professions as they like.

Blizzard has been updating World of Warcraft much more than their previous games that required connection to Battle.net. Quests, items, fixes and other great enhances are being added or changed to improve gameplay. Unlike other MMORPGs, the quests of WoW are made to help leveling and is much pleasurable. It is not as repetitive as you are required to kill the same monsters and the constant travelling back and forth to speak to a dozen NPCs.

Like most and all MMORPGs, WoW has their own game economy and ingame shop/auction house. Their currency is based on copper, silver and gold. World of Warcraft gold is most commonly used to purchase weapons, armors, items, skills, spells and travelling. While selling back items to a NPC shop is easy, the returns are unfavorable. Majority of the players would sell off their unwanted items to other players at a highest rate than what the NPCs will offer.

PvP has been by far the most thrilling theme of most MMORPGs. World of Warcraft includes PvP servers and non PvP servers. As Blizzard continues to update the game, their most recent patch included the battle grounds. A zone where the Horde and Alliance comes together and competes. The winner will receive special rewards and methods of increasing their overall character status.

Blizzard has taken ideas from many different games and combined it all into 1. It has yet been by far the most successful MMORPG to this day and still growing rapidly. With a subscriber base of 4.5 million players world wide, I'm sure the game will continue to be popular for over a decade. If you are interested in playing World of Warcraft or already a player and would like more information on game play visit http://wow.tumeroks.com.